In Summer 2016, foundry10 collaborated with Shoreline School District to support a month-long kindergarten readiness program. This report goes back over our data on the program on how the students learned, what they enjoyed, and what types of skills they gained.
This article describes a method of exploring and expanding literacy using dramatic storytelling techniques. In this program, we paired drama teaching artists with teachers to engage young students in literacy-based exercises in a unique and fun way.
Shoreline Reading Intervention 2016 at Briarcrest Elementary School. Teachers and teaching artists collaborated on bringing traditional literacy curriculum to life through dramatic storytelling for classrooms of students K-3 and ELL.
We took a look at how Dota 2 players who performed some number processing tasks in a study of ours improved in game skill over time. Check out this page for the abstract and more information.
We conduct pre-mid-post interviews as part of our internship program, these findings are from those interviews for summer of 2016.
During the spring of 2016, foundry10 teamed up with Shoreline School District to provide a week-long math and reading program that had an integrated drama component with the goal of enhancing student skills and motivation. See the results here!
We have released our initial analysis of the student surveys that came out of our VR Pilot Program in the 2015-2016 school year. Check out the results here!
One of the biggest benefits to virtual reality in classrooms is how it impacts the accessibility of learning through accommodating various learning styles, better enabling global education, and allowing for the exploration of important subjects like social justice.
Our work with bringing VR into schools has shown us just how broad the possibilities are for this new technology. This white-paper uses the data we gathered from students and teachers to explore the breadth of opportunity for VR in classrooms.