Exploring technology is a vital part of modern day students’ educational experiences. Often, however, schools come in on the tail-end of an emerging technology, thereby limiting students’ opportunities for exposure and skill development. Advanced technology can be considered a type of cultural capital which students can utilize in order to progress and navigate future career pathways. Virtual reality is one such advanced technology, now readily commercially available, which is making its way into classrooms. Our recent research focusing on the implementation of VR in classrooms provides information about how educators can make VR accessible to students. Access in virtually reality can be considered through multiple lenses and we discuss a few of them here. The first considers learning styles and nontraditional engagement, the second discusses access to a global education, and the third revolves around issues of social justice. We feel these areas are highly relevant considerations for educators as they consider the use of virtual reality.