All of our programs, projects and experiments are designed with the goal of learning something that will be of value to kids, educators or the community at large. We run the gamut from qualitative ethnographic case studies to quantitative experimental designs. Check out our work so far!
One of the very first programs we ran was focused on a group of 5 female teens and their drive to try new things. Along with foundry10, the girls tried out a number of new and unusual activities ranging from skateboarding to blacksmithing to paintball.